fact, his newest assignment requires him to create an avatar with no facial expressions at all. A group of artificial-life hobbyists was impressed by the potential of the Neuroblast genome and, rather than wait for real intelligence to evolve on its own in the biomes, commissioned Blue Gamma to design an intelligent alien species for them. The developers engineered a personality taxon that was miles away from the breeds that Blue Gamma sells, and Derek's designing an avatar with three legs, a pair of tentacles instead of arms, and a prehensile tail. Some of the hobbyists want an even stranger body plan, as well as an environment with different physics, but he reminded them that they'll have to wear the avatars themselves when raising the digients, and controlling tentacles will be difficult enough.
The hobbyists have named their new species Xenotherians, and set up a private continent called Data Mars on which they intend to create an alien culture from scratch. Derek's curious about it but hasn't been able to visit, because the only language allowed in the presence of the digients is a custom dialect of the artificial language Lojban. He wonders how long the hobbyists will be able to stick with their project. Aside from the enormous barrier to entry, raising the Xenotherians won't offer pleasures like the one that he and Ana just got from watching Marco. The rewards will be purely intellectual, and over the long term, will that be enough?
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Chapter Three
Over the course of the following year, the forecast for Blue Gamma's future changes from sunny to decidedly cloudy. Sales to new customers have slowed down, but worse than that, the revenue generated by the food-dispensing software has fallen: more and more of the existing customers are suspending their digients.
The problem is that as the Neuroblast digients leave infancy behind, they're growing too demanding. In breeding them Blue Gamma aimed for a combination of smart and obedient, but with the unpredictability inherent in any genome, even a digital one, it turns out the developers missed their target. Like an overly difficult game, the balance of challenge and reward that the digients provide is tilting beyond what most people consider fun, and so they suspend them. But unlike dog owners who bought a breed they were unprepared for, Blue Gamma's customers can't be blamed for not having done their homework; the company itself didn't know that the digients would evolve in this way.
Some volunteers have begun maintaining rescue shelters, accepting unwanted digients in hopes of matching them with new owners. These volunteers practice a variety of strategies; some keep the digients running without interruption, while others restore the digients from their last checkpoint every few days, to keep them from developing abandonment issues that might make it harder for them to get adopted. Neither strategy is enormously successful at attracting prospective owners. There is occasionally a person who wants to try a digient without having to raise one from infancy, but these adoptions never last for long, and the shelters essentially become digient warehouses.
Ana's not happy about this trend, but she's familiar with the realities of animal welfare: she knows you can't save them all. She'd prefer to shield Blue Gamma's mascots from what's happening, but the phenomenon is too widespread for that to be practical. Again and again she has taken them to a playground and one of the digients realizes that a regular playmate is absent.
Today's trip to a playground is different, and brings a pleasant surprise. Even before all the mascots are through the portal, Jax and Marco notice another digient wearing a robot avatar. They simultaneously exclaim "Tibo!" and run over to him.
Tibo is one of the oldest digients aside from the mascots, owned by a beta tester named Carlton. He suspended Tibo about a month ago; Ana's glad to see that it wasn't permanent. As the digients chatter, she walks