two soldiers exchanged knowing smiles. “You have come a long way for such a purpose,” the Nightkeeper whispered harshly. “Would you not have been better suited to simply come down with the caravan bearing the goods?”
Regis squirmed uncomfortably, realizing that these soldiers were far too experienced to fall for his ploy. Fighting his better judgement, he reached under his shirt for the ruby pendant, knowing that its hypnotic powers could convince the Nightkeeper to let them through, but dreading showing the stone at all and further opening the trail for the assassin that he knew wasn’t far behind.
Jierdan started suddenly, however, as he noticed the figure standing beside Bruenor. Drizzt Do’Urden’s cloak had shifted slightly, revealing the black skin of his face.
As if on cue, the Nightkeeper tensed as well and following his companion’s lead, quickly discerned the cause of Jierdan’s sudden reaction. Reluctantly, the four adventurers dropped their hands to their weapons, ready for a fight they didn’t want.
But Jierdan ended the tension as quickly as he had begun it, by bringing his arm across the chest of the Nightkeeper and addressing the drow openly. “Drizzt Do’Urden?” he asked calmly, seeking confirmation of the identity he had already guessed.
The drow nodded, surprised at the recognition.
“Your name, too, has come down to Luskan with the tales from Icewind Dale,” Jierdan explained. “Pardon our surprise.” He bowed low. “We do not see many of your race at our gates.”
Drizzt nodded again, but did not answer, uncomfortable with this unusual attention, Never before had a gatekeeper bothered to ask him his name or his business. And the drow had quickly come to understand the advantage of avoiding gates altogether, silently slipping over a city’s wall in the darkness and seeking the seedier side, where he might at least have a chance of standing unnoticed in the dark corners with the other rogues. Had his name and heroics brought him a measure of respect even this far from Ten-Towns?
Bruenor turned to Drizzt and winked, his own anger dissipated by the fact that his friend had finally been given his due from a stranger.
But Drizzt wasn’t convinced. He didn’t dare hope for such a thing—it left him too vulnerable to feelings that he had fought hard to hide. He preferred to keep his suspicions and his guard as close to him as the dark cowl of his cloak. He cocked a curious ear as the two soldiers backed away to hold a private conversation.
“I care not of his name,” he heard the Nightkeeper whisper at Jierdan. “No drow elf shall pass my gate!”
“You err,” Jierdan retorted. “These are the heroes of Ten-Towns. The halfling is truly First Citizen of Bryn Shander, the drow a ranger with a deadly, but undeniably honorable, reputation, and the dwarf—note the foaming mug standard on his shield—is Bruenor Battlehammer, leader of his clan in the dale.”
“And what of the giant barbarian?” asked the Nightkeeper, using a sarcastic tone in an attempt to sound unimpressed, though he was obviously a bit nervous. “What rogue might he be?”
Jierdan shrugged. “His great size, his youth, and a measure of control beyond his years. It seems unlikely to me that he should be here, but he might be the young king of the tribes that thetale-tellers have spoken of. We should not turn these travelers away; the consequences may be grave.”
“What could Luskan possibly fear from the puny settlements in Icewind Dale?” the Nightkeeper balked.
“There are other trading ports,” Jierdan retorted. “Not every battle is fought with a sword. The loss of Ten-Towns’ scrimshaw would not be viewed favorably by our merchants, nor by the trading ships that put in each season.”
The Nightkeeper scrutinized the four strangers again. He didn’t trust them at all, despite his companion’s grand claims, and he didn’t want them in his city. But he knew, too, that if his suspicions
Janwillem van de Wetering