Unknown

Unknown Read Online Free PDF

Book: Unknown Read Online Free PDF
Author: Unknown
scared: there’s no blood on it. I’m pleased with you. Haven’t been so pleased for a long time. And still you’ll have to walk the walk, not just talk the talk."
     
    New quest alert!   Demonstrate your loyalty to the Fallen One II
    Quest type: unusual
    Execution conditions: may vary
    Reward: unknown
     
    I couldn’t believe it. The old fusspot just wouldn’t stop, would he? Should I try my new dagger out on him? Then again, he might come up with something better than the immobilization trick. I reached for the dagger and concentrated.
     
    Twilight Blade. Binds on Pickup. Thrust weapon. One-handed.
    Damage 1-8. Speed 1.8. Durability 80/80.
    Effects: 7% Tremble Hand debuff probability in attack slowing counterattack 24%.
     
    Not bad for a letter opener. Some newb rogue would pay a nice pile of gold for a sticker like this. A couple of them could have enough DpS to last me through the first ten or fifteen levels. The effect was a dream, stripping your opponent of a quarter of his power. Not that I really needed this sort of gizmo. I didn’t think I’d have to do much tanking, apart from possibly the first few levels when I might have toperform a bit of blade-rattling. After that, casters like myself with no armor and negligible life would come down after just five or six hits from average mobs, so I could forget close combat.
    I attached the dagger to my belt and   lowered my head in a bow. "I thank you for your lesson and your gift, Sir Grym. What I would like to know is where could I study Warlocks’ magic skills?"
    The goblin cocked his head and rubbed his chin in thought. "I could help you as far as my knowledge goes. You do have a gift for magic and I could give you access to it. Come back when you gain some strength. Now go. I am tired."
    The goblin turned his back while a mysterious force grabbed my elbows and dragged me along the passage before pushing me out.
    "Wait up! I need to ask you about the Guild..." I tried to shove my head back inside but the invisible taut wall pushed me away.
     
    Grym the Hermit is busy. He doesn’t want to see you. Come back when you reach Level 5.
     
    Bastard. I ignored the alert box but another one chimed in its place:
     
    Quest completion alert: Meet Grym the Hermit. Quest completed!
    Reward: Magic abilities unlocked.
     
    Skill Tree Available: Blood Magic
    Skill Tree Available: Summoning
    Skill Tree Available: Death
    ou have 3 Talent points available!
     
    Much better. I slumped onto the grass and started opening the menu windows.
     
    Main growth options: raising the undead or summoning otherworldly monsters. The former started off as weaker and also called for summoning ingredients, but theoretically, had a higher leveling potential. The summoning line had a choice of skills on higher levels that would increase your raised monsters’ power. It also offered quite a few buffs and bonus items for your raised pets.
    Summoned creatures tended to be stronger than the raised ones until at a certain point they hit their limit. Not quickly, but somewhere in the area of level 200 things would come to a complete halt. Beyond the Archdemon there was nothing left to summon. Of course, he had his own buffs and skills but the statistics showed that a top master specializing in summoning showed a 6% higher win rate in combat. Which was nothing to sniff at. For me at least. The bulk of players lived online as they did in real life:   I want it all and I want it now, and let tomorrow worry about itself.
    I made my choice, minus one Talent point.
     
    Congratulations! You've learned the spell:   Summoning the Undead
    Cast time: 4.5 sec
    Mana expenditure: -30 (+15 for each caster level)
    Ingredient: The Soul Stone
    Properties: Raises the undead. See Wiki for more details.
     
    I followed the link. Never a bad idea to find out as much as you can about your main weapon. As it turned out, the only way to get hold of a Soul Stone was to have it dropped by a slain opponent. You couldn’t
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