irritation persisted. He needed to sleep.
Under the light of dawn, they began to pass farms. A wagon went by in the opposite direction. The driver hardly looked at them.
âDonât tense up when you see people,â Jace told Cole. âYou were glancing at that guy too much. Nobody knows us. Weâre free kids on a stroll. Act like you own the road. Donât pay attention to other people, and they probably wonât pay attention to you. If they want to be friendly, let them make the first move.â
Cole resisted the urge to get defensive. He had felt tense when he saw the driver, and it might have shown. âGood advice.â
After the road briefly became the main street of a little hamlet, they began to pass many more homesteads, large and small. People went up and down the road on horseback, in wagons or carriages, and on foot. The presence of so many other people helped Cole relax and feel less conspicuous. The crowds dispelled his sleepiness. He watched for legionnaire uniforms and tried to casually notice whether any of the passersby showed unusual interest in Mira.
As the sun climbed, the lane continued to get busier until it joined up with a larger road. Coming around a bend, Cole looked out at a massive wall that was the dark green of a forest at twilight. Beyond the imposing barrier, rooftops, domes, towers, and spires suggested a city of greater scale than Cole had expected. It didnât look anything like the scattered tall buildings and sprawling suburbs of Phoenix. This city was more compact, with architecture that brought to mind ancient capitals from history books.
âThat really is a city,â Cole muttered.
âYou didnât think the five kingdoms were all farms and woods, did you?â Jace asked.
âAnd magical floating castles,â Cole added.
âHe hasnât been here long,â Mira said. âWeâve avoided the more populated areas.â
âWhich isnât always the best strategy,â Jace said. âIt can be easier to get lost in a crowd.â
âThere are pros and cons,â Twitch said. âCrowds have lots of eyes.â
âAmong the pros are food and beds,â Jace said. âIâll take my chances.â
âWhatâs Elloweer like?â Cole asked. âI still donât know much about it.â
âItâs hard to explain,â Mira said. âThe shaping in Sambria seems straightforward to me. Elloweer is more mystical. The shapers there spice things up with showmanship. They call their art enchanting.â
âThey make seemings,â Twitch said.
âSeemings are illusions,â Mira explained. âThe best seemings look totally authentic, but theyâre not tangible, no matter how solid they appear.â
âAnd then there are the changelings,â Jace said.
âChangelings are living things that have been altered,â Mira said. âIn Sambria, we can imitate life with semblances, but our kind of shaping doesnât work well on living things. Some of the Ellowine enchanters can make astonishing alterations to living beings.â
Cole glanced at Twitch.
âWhat? Are you wondering if Iâm a changeling? If so, it happened a long time ago, to my great-great-great-grandparents. And eventually I inherited it. But our traditions hold that our ancestors came to Elloweer from elsewhere.â
âItâs believed that Elloweer connects to many worlds,â Mira said. âOr at least it may have in the past. Like Twitch, some of the unusual Ellowine people look human if they leave their kingdom. Others physically canât leave at all.â
âStandard advice in the five kingdoms is to steer clear of Elloweer,â Jace said.
âI didnât get taken as a slave until I left Elloweer,â Twitch complained.
âWell, in Sambria, people think twice before heading too far east,â Jace said. âWeird stuff happens