arch led from the northwest base of Shades’ Hill to the eastern edge of the long, vast Temple District. At the apex of this bridge the Thiefmaker paused and stared north, across the lightless houses of the Quiet, across the mist-wreathed waters of the rushing Angevine, to the shaded manors and tree-lined white stone boulevards of the four Alcegrante islands, laid out in opulence beneath the impossible height of the Five Towers.
The Five were the most prominent Elderglass structures in a city thick with the arcane substance. The smallest and least magnificent, Dawncatcher, was merely eighty feet wide and four hundred feet tall. The true color of each smooth tower was mingled now with the sinking furnace-light of sunset, and the weblike net of cables and cargo baskets that threaded the tower tops was barely visible against the carmine sky.
“We’ll wait here a moment, boy,” said the Thiefmaker with uncharacteristic wistfulness in his voice. “Here on my bridge. So few come to Shades’ Hill this way, it might as well be mine.”
The Duke’s Wind that blew in from the Iron Sea by day had turned; the night, as always, would be ruled by the muggy Hangman’s Wind that blew from land to sea, thick with the scents of farm fields and rotting marshes.
“I’m getting rid of you, you know,” the Thiefmaker added after a moment. “Not, ahhh, fooling. Good-bye forever. It’s a pity you’re missing something. Common sense, perhaps.”
Locke said nothing, instead staring up at the vast glass towers as the sky behind them drained of color. The blue-white stars brightened, and the last rays of the sun vanished in the west like a great eye closing.
As the first hint of true darkness seemed to fall over the city, a new light rose faint and glimmering to push it back. This light gleamed from within the Elderglass of the Five Towers themselves, and within the translucent glass of the bridge on which they were standing. It waxed with every passing breath, gaining strength until it bathed the city with the fey half-light of an overcast day.
The hour of Falselight had come.
From the heights of the Five Towers to the obsidian smoothness of the vast glass breakwaters, to the artificial reefs beneath the slate-colored waves, Falselight radiated from every surface and every shard of Elderglass in Camorr, from every speck of the alien material left so long before by the creatures that had first shaped the city. Every night, as the west finally swallowed the sun, the glass bridges would become threads of firefly light; the glass towers and glass avenues and the strange glass sculpture-gardens would shimmer wanly with violet and azure and orange and pearl white, and the moons and stars would fade to gray.
This was what passed for twilight in Camorr—the end of work for the last daylight laborers, the calling of the night watches and the sealing of the landward gates. An hour of supernatural radiance that would soon enough give way to true night.
“Let’s be about our business,” the Thiefmaker said, and the two of them headed down into the Temple District, walking on soft alien light.
8
FALSELIGHT WAS the last hour during which the temples of Camorr traditionally remained open, and the Eyeless Priest at the House ofPerelandro was wasting none of the time still left to fill the copper money-kettle sitting before him on the steps of his decrepit temple.
“Orphans!” he bellowed in a voice that would have been at home on a battlefield. “Are we not all orphaned, sooner or later? Alas for those torn from the mother’s bosom, barely past infancy!”
A pair of slender young boys, presumably orphans, were seated on either side of the money-kettle, wearing hooded white robes. The eldritch glow of Falselight seemed to inflame the hollow blackness of their staring eyes as they watched men and women hurrying about their business on the squares and avenues of the gods.
“Alas,” the priest continued, “for those cast out by cruel