the way. There was nothing interesting on the way but scenery, and by the time we arrived I was heartily surfeited with scenery and very glad to see walls once more. We stayed at an inn, thank the Hundred Devils, one owned by sister Kate. She looked nowhere near to dying to me, and she had her own servants to fetch wood and water. As a child of Gamecaste, I thought I would not have to do anything at all. In which I was mistaken. The day after we arrived, all seven of us were back in the wagon going off through Schooltown and into the countryside to an old, tumbly building with moss all over its rocks and its walls gaping up at the sky like teeth. There was a broken tower and steps that wound up and around onto old roofs and down and around into old dungeons. I looked about me doubtfully while the others unloaded their picnic lunch and their work-baskets and then traipsed up the stairs to a comfortable room in the tower. It had a fire, cushions to sit on, translucent shutters over the windows, and the six of them sat down there like brood hens, Murzy waving me off. “Explore, Jinian. The whole place. Come back when tha feels hungry.”
So I did. Up to the roofs and down to the cellars, then below the cellars to the dungeons, old and slimy and full of things that squeaked. It wasn’t fearsome, that place, just old. So I wandered it and wandered it, and got tired and went back for a bite of lunch, then wandered it again. Come dark we got in the wagon and went back to the inn. Next day, back to the place again. Murzy and the dams had been teaching me to use my senses, and I used them as best I knew how, but about the third day, I began to be bored with it. “All right,” I said to them all, hands on my hips. “What’s it all about?”
Murzy put down her needle and pointed to the window in the tower. “There’s bridge magic, Jinian. And window magic.”
I couldn’t think what she was talking about. I stood there, staring at the window. Then I walked out into the corridor and stared at another window. Then back into the tower room, where the six of them chatted and clucked like hens. And then, quite suddenly, I began to get a glimmer.
A stone wall: which implied a builder, which implied a closed space, which implied protection from an outer world, or retreat from that world, or hiding from that world. And a window cut through: wide, with a welcoming sill, on which one might curl up on pillows to dream away a morning or long evening, looking out at the light making patterns beneath the trees. A window was a kind of joining, then. A kind of linkage between worlds. And a wind would come in, and light could come in, with tough, translucent shutters standing wide but ready to shut against bitter blast or hard rain. Gray of stone, blue of sky, with the bright green of new leaf blowing against it. Hardness of stone, softness of air. Shadows moving across the window. A memory of firelight, with soft breezes moving from the window to the fire. And in this room, welcome. Murzy nodded to me, picking up her needle again.
Breathless with what I thought I knew, I left the room and ran away down the stone corridor, finding the hidden entrance to the stair that twisted down inside the tower. At the third curve was a window, a narrow slit cut through the wall to peer down at the castle gate from an unsuspected angle, high and secret, hidden in the shadow of the tower. Suspicion. Fear. Stone within and without, the broken gravel of the hard road making on obdurate angle at the edge of the wall, edged with more stone, the spears of the raised portcullis making fangs at the top of the gate. Not joining, but separation.
I nodded to myself, fleeing downward once more, through the hidden door at the bottom and then down ancient ways to the empty dungeons at the bottom of the keep. There was one where a slit window at the ceiling fed a narrow beam of pale light reflected from a slimy pond outside. The wall sweated moisture, a dank smell of