more intelligent than she had initially assumed, and Moira began to divide her
attention, using her magesight to study the girl who was forcing her to thoroughly
reassess her opinion of her own chess skills.
Back at home she normally couldn’t study people’s
minds. Her father’s enchanted pendants effectively shielded the minds of
everyone she had grown up around, so it was a relatively rare occasion for her
to be able to watch the inner workings of other human beings.
Laura’s aythar was normal in most regards, but the
working of her mind was unusually sophisticated. Moira could readily see the
damaged areas of her brain, but it was the undamaged portions that fascinated
her. She couldn’t read the girl’s thoughts, not without more direct contact,
but just by watching, she could tell that Laura’s mind was exceptionally capable.
The peasant girl’s mind moved rapidly as she considered the chessboard,
examining and discarding possibilities with brutal efficiency.
She’s brilliant, noted
Moira. I wonder if this is what Lady Rose’s mind looks like when she’s not
wearing one of the pendants. She suppressed a sudden urge to reach out and
touch the other girl more directly, mind to mind.
That was something she was not supposed to do, her
mother had warned her about it previously.
Not her real mother, of course, but Moira Centyr, the
shade left behind by her original mother, who had died over a thousand years
past. She had cautioned her about such contact years ago, before she had been
given a new body and become human.
You must never allow yourself to touch the
minds of normal humans, the Stone-Lady had warned her.
“Why not?” she had asked. She had been only ten at
the time.
You are a Centyr mage. We perceive the
mind in a different way.
“But I talk to Dad and my brother that way all the
time,” Moira had protested.
They are wizards. Their minds are not so
delicate.
“And Mother and Father talk mind to mind sometimes…”
Your father is not a Centyr. We must be
more careful.
Why? asked Moira
silently.
We can change things. We have a special
affinity for the aythar of the mind, but without sufficient skill even the
slightest touch could alter or damage a human’s mind.
“Is that why everyone wears those necklaces Father
makes?” she had asked.
No. Your father made those for a
different reason, but it is for the best that they wear them. In my day,
Centyr children were kept away from non-mages until they were old enough to control
their impulses.
“I would never hurt someone,” she had insisted.
Have you ever built a house of cards? the
Stone-Lady had asked. What happens when your younger brother finds it? Now
imagine if everyone’s mind were a complex house of cards, one touch can bring
the entire thing tumbling down. That’s why young Centyr mages were kept
isolated. Even after you are grown, you must avoid contact with normal minds.
The tiniest mistake can destroy someone’s life, and if ever they suspect what
you can do, they will fear you.
“I should return,” said Sarah, breaking Moira’s train
of thought.
Her daughter shook her head negatively. She wanted to
play more, and it was obvious that her new friend was willing to continue for a
while.
Sarah held her breath for a moment before answering,
“Fine. Stay if you wish, but come in as soon as they get tired. I don’t want
you making a nuisance of yourself.”
Moira smiled at that, and Laura nodded in agreement.
The two of them played for another couple of hours, while Gram and Chad both
gave up and fell asleep. In all that time Moira never won a game, though she
came close at one point when Sarah began to drowse.
The other girl closed her eyes while Moira set up the
pieces once more. When she finished she realized that Laura had fallen soundly
asleep. Moira pushed the board aside and studied the other girl intently.
Carmen Faye, Kathryn Thomas, Evelyn Glass