Universe Online - Enter the Game: Complete Edition
surface.  Most of the colonists were scientists, and soon a Democratic Technocracy came to become the predominant government type.
     
    But living on a low gravity world over generations caused a progressive problem that the Rexians failed to recognize until it was far too late to reverse.  The constant exposure to low gravity caused a genetic trait to surface that weakened the bones of the body over time.  By the time a child had grown into an adult, they were incapable of walking without support.
     
    Exposure to normal gravity conditions or higher often resulted in severe broken bones and fractures.
     
    Today the Drune Rex use specialized mechanical suits or powered armors to support their daily activities.
     
    Drune Rex Racial Information
     
    90% Movement Penalty without a mechanical suit.
    90% Penalty to Physical Attributes (Strength, Vitality, Agility) outside of a mechanical suit.
    Each point spent on a Mental Attribute (Intellect, Psyche, Awareness) counts as double.
    Luck Attribute has a starting value of four times (x4) the points spent.
    Newly gained Aptitudes receive double their starting points.
    Newly gained Aspects receive double their starting points.
    +4000 Character Creation Points.
     
    Racial Trait
    Rexian Determination.
    The will to never stop moving forward, regardless of how many times you fall.
    10% Bonus to training Attributes, Aptitudes, and Aspects.
    50% Bonus to training when trying to regain points lost by the Death Penalty or other penalties.
    When Vitality or Psyche drop due to lack of stamina or fatigue, points are boosted by four times (x4) their current value for 5 minutes.  Causes severe fatigue afterwards.
Do you Accept?
YES
NO
     
    This time I take a longer while to read over the racial information.  It doesn't stop me from flinching though.  It was like seeing a nightmare.  But at the same time...  The bonuses and the racial trait really nice.  It would basically double what I received from being an Advanced User, and would greatly help should I actually die.
     
    There were pros and cons to it, but this time I turn my gaze to Gabby, who's waiting patiently and obviously trying not to fidget.
     
    “Can I ask you questions about this race?”  Okay, my question is more than a little blunt.
     
    Gabby jerks at the sudden question but nods.
     
    “Yes, I can answer some things.  For one, I'm to tell you that you will start out with a standard mechanical suit that'll boost your physical attributes to starting levels.  You may modify or change the suit as you wish in-game using the required aptitudes and aspects, and materials.  The better the materials and the higher the quality, the more you can get out of the suit.”
     
    I listen to her and nod, thinking on it a bit more. She'd answered one of the major questions I'd had, but then another one pops up in my mind.
     
    “Okay, why did they decide to make a race to take after me?  I'm not vain enough be overly excited about the prospect.”  My words are almost brutally honest, and for a moment I see Gabby smile a little before it disappears and she clears her throat to speak again.
     
    “As for why...  Lets just say it was for variety.  All users have the ability to choose negative traits in return for extra character generation points.  The starting races are balanced so that none of them has an advantage.  The alien species that'll become unlocked later won't be balanced in such a manner.  They'll depend entirely upon the simulated race, its history, and its interaction with the other users.”
     
    “We're basically asking you to be a guinea pig in this, and if you surpass the trial, the Drune Rex race will become unlocked for all the players who are interested.  But you won't be started on the Drune homeworld or colony.”  She says, breaking out into a bit of a smirk.
     
    It is obvious that she's enjoying teasing me.  Still, I think for a little longer before clicking the 'Yes' button again.
     
    No
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