black bruising, as if it had perished while lying on its face. Slicked with the sweat of the dead.
Such is the madness of dreams that we can assume the continuity of even the most jarring things. An infant corpse, it seemed, had always been what he carried. Achamian followed the grooves of the Dream thoughtful only of what had been thought, oblivious to the discrepancies. Only when he came to a halt beneath the arcane machinery of the Gate, only when he commanded the proxies to roll back the Gate, did he find himself skidding across unlived life...
Squirming. The dead baby was twisting and straining against his hands.
The Great Gate of Wheels rumbled to cracking life. At last the Archmage gazed down in horror.
Black eyes shining up with newborn bleariness. Fat-webbed arms reaching out, tiny fingers clutching.
Revulsion. Flailing panic. He cast the thing the way a boy might throw off a spider or a snake, but it simply hung in the air before him, made a cradle of empty space. Behind it, the wheels of the Gate continued their groaning tumble.
"This," Seswatha gasped, "is not what hap—!"
The last of the great bronze cogs had ceased their clacking. The Gate of Wheels was drawing open...
The infant had dropped from the air. A golden tube clattered where it had fallen. Beyond it, the ponderous bronze machinery of the Gate folded into blackness. A gust swept out across the antechamber.
Achamian stood immobile.
Wind roiled and twisted. His gown tugged at his limbs. A rumble shivered through the walls and lintels, deep, as if a tempest lashed some world inside the world. The Gate, which stood within the Library's deepest heart, now opened onto the sky—not the Coffers, the sky! And he could see the Library , as though the Pausal hung from a great height above it. Bastions collapsing. Walls flying outward in strings of sand. And he could see it ... the horror of horrors within billowing skirts of dust and debris, a mountain of black-spinning wind that linked wrecked earth to flickering clouds. Existence itself howled.
TELL ME... the Whirlwind said.
WHAT DO YOU SEE?
—|—
WHAT AM I?
The Mandate libraries in Atyersus possessed many maps, some old, others new. On all save the most ancient, the land the Skin Eaters dared cross was called the Meorn Wilderness, a name that carried many implications for the learned squints that regarded it.
The scalpers, however, simply called it the Long Side. They had heard the stories, of course. They knew the vast forests they plumbed had once been cultivated horizons. Even more, they had seen the ruins: the stone-stumped grottos that were the lost city of Teleol, and the fortress of Maimor—or Fatwall, as they called it. They knew of the Meori Empire. They knew that once, so very long ago, the wilderness and savagery had lain to the south of the Osthwai Mountains. And the thoughtful among them would wonder at the way the slow leakage of years could bring about such grand and dramatic reversals.
When the first companies of Scalpoi had crossed into the Wilderness some ten years previous, they had been overwhelmed by the numbers and the ferocity of the Sranc clans they had found. The "Stick Days," the old veterans called them, because every slog seemed a throw of the number-sticks. But the game was plentiful. And the foothills offered endless possibilities for ambush—the key to nearly every Captain's success. Within a matter of five years, the Scalpoi had driven the Sranc into the lowland forests, the Great Mop, taking so many scalps that the Holy Bounty had to be halved, lest the New Empire go bankrupt.
The reconquest of the Great Meori Empire had begun, albeit by Men who resembled the Sranc more than otherwise. When Fatwall, or Maimor, was discovered, the Holy Aspect-Emperor even sent a Judge and a company of Ministrate Pikemen to occupy the abandoned fortress over the summer months. Many among the Imperial Apparati spoke of reclaiming all the ancient Meori provinces—from the