understand her feelings at that moment. There was trepidation as she faced an unknown fate, mingled with anticipation of meeting a wizard, hope that she might be freed, regret that her association with Garth was apparently about to endâa maze of confused and confusing sentiments.
They were in the alley behind the Baronâs mansion, surrounded by filthy mire and an appalling stench. A few paces ahead, on their left, was the open door of a tavern, and its broad, many-paned window of ancient purpling glass was just beyond. The day was still gray and cloudy, so that the alleyway was full of shadows and the lanterns gleaming inside the Kingâs Inn made the door and window into welcoming oblongs of light.
No one had dared interfere with the warbeastâs smooth, silent progress through the town, but any number of villagers had seen it pass, and it was possible that some had recognized which overman it was carrying. Word had probably already reached the Baron of Garthâs arrival; he could not afford to waste any time. He hoped that he would be able to speak with the old man and be gone before any opposition could be sent to stop him.
There was a stable just past the inn, but he ignored it and left Koros standing in the alley while he gathered together the booty he had brought from Dûsarra in fulfillment of the Forgotten Kingâs task.
Most of it was contained in a single good-sized sack, which he slung over his shoulder. Frima was another part; he lifted her to the ground and ordered her to accompany him and remain silent. Finally, there was the bewitched sword; he was hesitant to handle it directly, since he well knew that, even when he was not actually touching it, it was able to exert considerable control over his emotions and actions. There seemed no good alternative, however, so at last he pulled it from the warbeastâs harness, using only one hand and keeping a layer of cloth wrapped about the hilt so that his flesh was never in direct contact with the metal or the black covering of the grip.
At Garthâs command, Frima led the way into the bright, clean interior of the tavern; she was less able to run away with him immediately behind her. He carried the sack in his left hand and the sword in his right, but had she made any suspicious move, he could have dropped them quickly and grabbed her.
The innâs main room was a pleasant contrast to the noisome alley; it was just as Garth remembered it, warm and clean and worn. The walls were paneled in dark woods, and light came from several oil lamps on tables and overhead beams, as well as from an immense fireplace that occupied much of the right-hand wall. Glassware and pewter sparkled faintly on shelves. The wall to the left was lined with great barrels of ale and wine, bound and tapped with shining, polished brass. At the rear a wooden stair led to an upper floor. To the right lay the broad slate hearth that spread before the gaping stone fireplace.
The oaken floor was worn into strange, smooth shapes that showed that the furniture had not been rearranged in centuries. Shallow troughs led between and around the tables, where the feet of countless patrons had scuffed along; slight grooves marked where each chair had been dragged to and from its table over and over again. The tables themselves stood atop low hills, their legs perched on the only parts of the floor that had not been worn down.
Half a dozen humans were present. There was the portly, middle-aged innkeeper, a trayful of ale-filled mugs in his hands. There were two unkempt villagers in dirty tunics who had been calling for their ale when the girl and the overman entered; they fell suddenly silent as they caught sight of the newcomers. There was a guardsman in mail shirt and leather helmet, speaking to a black-haired man with a neatly trimmed beard; Garth recognized the civilian as Saram, formerly a lieutenant in the Baronâs service, and a man who had sometimes been of service