off to find it. He'd simply swum up to where it was stored, snapped the lock on the shed, slipped the mooring lines and towed it away.
“It's the least he owes us after the kind of business we brought in,” he said defensively as he brushed himself dry and dressed.
Par didn't argue the point. They needed a boat worse than the ale house keeper, and this was probably their only chance to find one. Assuming the Seekers were still scouring the city for them, their only other alternative was to strike out on foot into the Runne Mountains—an undertaking that would require more than a week. A ride down the Mermidon was a journey of only a few days. It wasn't as if they were stealing the boat, after all. He caught himself. Well, maybe it was. But they would return it or provide proper compensation when they could.
The skiff was only a dozen feet in length, but it was equipped with oars, fishing gear, some cooking and camping equipment, a pair of blankets, and a canvas tarp. They boarded and pushed off into the night, letting the current carry them out from the shore and sweep them away.
They rode the river south for the remainder of the night, using the oars to keep it in mid-channel, listening to the night sounds, watching the shoreline, and trying to stay awake. As they traveled, Coll offered his theory on what they should do next. It was impossible, of course, to go back into Callahorn any time in the immediate future. The Federation would be looking for them. It would be dangerous, in fact, to travel to any of the major Southland cities because the Federation authorities stationed there would be alerted as well. It was best that they simply return to the Vale.They could still tell the stories—not right away perhaps, but in a month or so after the Federation had stopped looking for them. Then, later, they could travel to some of the smaller hamlets, the more isolated communities, places the Federation seldom visited. It would all work out fine.
Par let him ramble. He was willing to bet that Coll didn't believe a word of it; and even if he did, there was no point in arguing about it now.
They pulled into shore at sunrise and made camp in a grove of shade trees at the base of a windswept bluff, sleeping until noon, then rising to catch and eat fish. They were back on the river by early afternoon and continued on until well after sunset. Again they pulled into shore and made camp. It was starting to rain, and they put up the canvas to provide shelter. They made a small fire, pulled the blankets close, and sat silently facing the river, watching the raindrops swell its flow and form intricate patterns on its shimmering surface.
They spoke then for a while about how things had changed in the Four Lands since the time of Jair Ohmsford.
Three hundred years ago, the Federation governed only the deep South-land cities, adopting a strict policy of isolationism. The Coalition Council provided its leadership even then, a body of men selected by the cities as representatives to its government. But it was the Federation armies that gradually came to dominate the Council, and in time the policy of isolationism gave way to one of expansion. It was time to extend its sphere of influence, the Federation determined—to push back its frontiers and offer a choice of leadership to the remainder of the Southland. It was logical that the Southland should be united under a single government, and who better to do that than the Federation?
That was the way it started. The Federation began a push north, gobbling up bits and pieces of the Southland as it went. A hundred years after the death of Jair Ohmsford, everything south of Callahorn was Federation governed. The other races, the Elves, the Trolls, the Dwarves, and even the Gnomes cast nervous glances south. Before long, Callahorn agreed to become a protectorate, its Kings long dead, its cities feuding and divided, and the last buffer between the Federation and the other lands
Elizabeth Amelia Barrington