interviews proved almost disconcertingly easy. All but the busiest officials seemed willing to juggle their schedules furiously to accommodate the visitor from Earth. It was amusing, in a way, to have such influence over his enemies, but Caine knew full well that it was a two-edged sword. Too much attention and publicity could be dangerous.
He taped nearly four hours of wartime reminiscences from seven officials before calling it quits. It was mid-afternoon, and he couldn't afford to waste any more time in the Hub. Finding the underground could take days; and he didn't have very many of those. Summoning an autocab, he headed toward the gray wall.
The machine let him out at the wall's northern gate, the one they'd entered by the previous day. "I'd like to go out," he announced to one of the guards on duty there.
"Yes, sir," the young Security man said briskly. "Just get back in your autocab and I'll open the gate."
Caine shook his head. "I'm walking."
The guard blinked his surprise. "Uh... that's not recommended, sir."
"Why not?"
"The common people aren't all that friendly sometimes. You might have some trouble."
Caine waved the implied warning away. "Oh, I'll be all right. Come on, open up."
"Yes, sir." The guard still looked doubtful, but he stepped to a small control panel and the mesh slid open a meter or so. Nodding his thanks, Caine went through.
He walked slowly, all his senses wide open as he tried to absorb everything around him. The city was like no other he'd ever been in, at least on the surface. But underneath were the same bitter tastes the Ryqril had also left on Earth. The dusty buildings, each two or three stories high, were boxlike and coldly functional, with even less ornamentation than their Terran counterparts. The "architecture of the vanquished," Caine had heard it called; and it was clear that Plinry had suffered considerably more than Earth from the war. The people shuffling through the streets were in little better shape. Poorly dressed, their expressions ranged from resigned to hopeless to merely blank. Most of them looked middle-aged or older; clearly, little Idunine made its way to this side of the wall. Still, young men and women had to exist somewhere, and Caine wondered where they were hiding.
He found a partial answer two blocks later. Half a block down on a side street was what seemed to be an open-air cafe of sorts, from which emanated the sound of conversation and occasional laughter. Curious, Caine headed over.
It was, it seemed, a bar. Caine stood for a moment, looking the place over. About twenty small tables were scattered around under the open sky near the walkway; another fifty or so sat farther back from the street in a sheltered area that had been created by knocking out the front wall of a one-story building. About a quarter of the tables were occupied, by older men drinking alone or in twos, or by youths in groups of half a dozen or more. It was from this latter age group that most of the noise was coming.
Just under the overhang, against one wall, was a horseshoe-shaped table behind which a middle-aged man stood watching the teenagers. Caine hesitated, then walked over, trying to ignore the eyes that followed him.
The barman shifted his gaze as Caine came up. "Afternoon, friend. What'll you guz?"
Caine caught his meaning. "Beer. Any brand."
The other nodded and pulled a bottle from under the counter. "Haven't seen you around, have I?" he asked casually as he poured the drink into a chipped glass mug. "You new in town?"
"Just visiting," Caine told him, sipping cautiously. The beer had a strange taste, and he wondered what it had been brewed from. "Name's Rienzi."
"I'm John, Mr. Rienzi," the barman said. "Where you from?"
"Earth."
John's eyes widened momentarily, and he seemed to withdraw slightly into himself. "I see," he said, his tone suddenly neutral. "Slumming?"
Caine ignored the insult and shook his head. "I'm writing a book about the war, from the point of
Cindy Holby - Wind 01 - Chase the Wind