F*O*O*J’s founders, could have dreamed of the devastating impact that America’s and the world’s two major victories would have: the almost simultaneous collapse of communism and victory in the Götterdämmerung, the global war against supervillains.
Suddenly, for more than two hundred active F*O*O*Jsters, several hundred affiliates, and the public they were sworn to protect (and whose taxes funded them), the F*O*O*J no longer had any reason to exist.
Fortunately for the F*O*O*J, drugs continued to plague America’s cities, but the battle against this epidemic lacked sufficient drama to inspire a generation and the media, and it initiated as many awkward questions as it answered.
Inheriting a lugubriously legendary legacy impossible to leap above, but no longer possessing a substantial-enough organizing objective (or “mythic narrative”), the F*O*O*J’s workplace dysfunction soon became a matter of public record. Bickering among heroes transformed itself into publicized personal attacks and escalated into lawsuits, public brawling that shattered whole city blocks, and finally criminal charges against legendary heroes in front of a mortified America.
RELEASED: Jack Zenith’s sensational Two Masks of a “Hero,” the era-shattering tell-all and the very first investigative book on the F*O*O*J with a credible inside source—Clifford David Stinson, HKA the Blue Smasher.
REVEALED: Decades-old internal conflicts; lurid allegations of harassment, assault, and perversion; cases of heroes gambling on the outcomes of their own superbattles; countless tales of substance abuse, power-fixation and dimension-shifting; and most shocking of all, the outing of dozens of secret identities.
REDUCED: Dozens of heroes who had traipsed across our globe like gods above the Trojan War were revealed as the lawyers, scientists, industrial magnates, romance novelists, major imprint editors, husbands, wives, and robots they actually were.
For a world weary and wary of secrecy among the powerful, Two Masks of a “Hero” was an electromagnet for the alloy of public scrutiny and popular outrage. Demands exploded for the full disclosure of F*O*O*J mission records and especially its financial accounts. On the advice of managers, attorneys, and PR agents, some heroes preemptively revealed their own identities in order to shape perception about themselves and their careers and thereby limit the damage from ongoing and future investigations.
The shattering of the old paradigm was loud enough to cause permanent damage to the ears of some heroes, and just as the ear is the center of balance, the psychological disequilibrium that followed cast many costumed crusaders upon the grimy, vomit-streaked barroom floors of their careers and personal lives. Golden Age icons and F*O*O*J founders such as Gil Gamoid and his sidekick the N-Kid, implicated in a heinous conspiracy and revealed at trial to be suffering from paranoid schizophrenia, were sent to languish in the psychic detention facilities of Asteroid Zed. And although rumors of sightings persisted, since 1975 the immeasurably masterful Hawk King had withdrawn to his mysterious Blue Pyramid, accepting only a rare audience for his cosmic counsel.
If Golden Age greats such as Gil Gamoid and the N-Kid could disintegrate, and if visionary founders such as Hawk King could abandon the world of men, then surely the epoch of the invincibles was as done as that of the dinosaurs.
The resulting shock wave through the hero community saw not only the inferno of more published tell-alls, but a tornado of resignations, divorces, self-exiles, and even suicides. And so the new generation of 1980s and ’90s crimefighters, the so-called Digital Age warriors, was all dressed up…but with no place to go.
America not only didn’t need heroes anymore—it no longer believed they existed.
Hyper-potentiality Is First and Last a State of Mind
S uch a private and public crisis of confidence