his breath as he slipped the forged key over the tumblers. There was always the chance of another safety, especially with dwarf work. The dumpy smiths were always vying to outdo each other in one form or another, building in this new intricacy or that. Fortunately, this lock did not look particularly new.
The tumblers clicked and rotated, the bolt slid back, and nothing screeched in alarm. Still Pinch waited to be sure. When no innkeeper roused from his morning kitchen came puffing up the stairs with guardsmen in tow, Pinch pushed the door open until he could just slide his body through into the gloom beyond. Once inside, he checked the lock's other side. Dwarves had a fiendish fondness for little traps like one-sided locks and other infernal tricks.
Once satisfied that the Five-League Lodge was not at the forefront of lock design, the old rogue softly pressed the door shut and looked about the room. The front salon alone was larger than any private room Pinch had seen in Elturel. The entire common room of the old, dark-stained Piss Pot could easily have fit in here. Worse still for Pinch, everything was of the finest quality -the brocades, the statuary, the plate. It was a cruel thing to have to suppress his natural acquisitive instincts. He restrained himself, not from any sense of morality but because he had business that he did not want to jeopardize. Besides, the rogue knew he wasn't equipped to do the job right. Pilfer a little now, and the owner would surely tighten his wonderfully lax precautions. Instead, Pinch made a note of the place, its best treasures, and its weaknesses. Any man who guarded his treasures so ill just might be fool enough to turn over the lot to a quick-witted coney-catcher like himself, Pinch guessed.
But the rogue shook his head ruefully, knowing his thoughts were getting away from the matter at hand. With all the stealth he could muster, Pinch slipped to the bedchamber door and gently pushed the gilded panel open. It swung on silent hinges, which suited the thief well. A dying glimmer in the fireplace lit the gloom in the far corner, casting its rays over the dark hump in the center of the bed.
With a supple twist, Pinch slid his wrist knife into the palm of his hand. He had no intention of killing Cleedis, but there was no point in letting the man know that. In three quick strides he would be at the bed.
Halfway through his second step, a light flared from the corner opposite the lamp.
"All night I've waited," groused a figure in the light, filling a high-backed chair like a lump of fallen dough. "I expected you earlier."
"Cleedis!" Pinch gasped, though his teeth were clenched. Instinct seized the thief. He whirled on the balls of his feet, blade already coming up –
"None of that!" the other barked sharply. He shifted slightly and a flash of steel glinted from his lap. "I know you too well, coz. It was me that taught you the sword."
Pinch rocked back with wary slowness. " 'Coz,' indeed, Chamberlain Cleedis. What brings you so far from Ankhapur? Fall out of Manferic's favor?"
The swordsman rose from his seat, his overweight and flaccid body filling with the stern strength of piety. "Your guardian, King Manferic III, is dead."
It was clear the old courtier was playing the news for shock, and Pinch was not having any of it. With his best studied coolness, he laid his knife on the nightstand and settled onto the bed, disinterestedly pulling the coverlet back. Underneath, a breastplate and clothes made up the lumpy outline. "So?" the rogue drawled. "He turned his back on me years ago."
"The kingdom needs you."
That got to Pinch. He couldn't help but stare at Cleedis in surprise. He looked at the courtier closely, comparing what he saw to the man he once knew. The hair, once black and rich, was receding and almost pure white. The weather-beaten campaigner's skin was now cracked and loose, his eyes sad pits without humor. The soldier's muscles were now flaccid and tired. In Cleedis,
Massimo Carlotto, Anthony Shugaar