everyone does so unless they have severe neurological or physical deficits. Moreover, the learning is automatic: we may have to go to school to learn to read and write, but not to listen and speak. Spoken languageâor signing, for those who are deafâis natural. Although languages differ, they all follow certain universal regularities. But once the first language has been learned, it highly influences later language acquisition. If you have ever tried to learn a second language beyond your teenage years, you know how different it is from learning the first, how much harder, how reflective and conscious it seems compared to the subconscious, relatively effortless experience of learning the first language. Accents are the hardest thing to learn for the older language-learner, so that people who learn a language later in life may be completely fluent in their speech, understanding, and writing, but maintain the accent of their first language.
Tinko and losse are two words in the mythical language Elvish, invented by the British philologist J. R. R. Tolkien for his trilogy, The Lord of the Rings. Which of the words âtinkoâ and âlosseâ means âmetal,â which âsnowâ? How could you possibly know? The surprise is that when forced to guess, most people can get the choices right, even if they have never read the books, never experienced the words. Tinko has two hard, âplosiveâ soundsâthe âtâ and the âk.â Losse has soft, liquid sounds, starting with the âlâ and continuing through the vowels and the sibilant âss.â Note the similar pattern in the English words where the hard âtâ in âmetalâ contrasts with the soft sounds of âsnow.â Yes, in Elvish, tinko is metal and losse is snow.
The Elvish demonstration points out the relationship between the
sounds of a language and the meaning of words. At first glance, this sounds nonsensicalâafter all, words are arbitrary. But more and more evidence piles up linking sounds to particular general meanings. For instance, vowels are warm and soft: feminine is the term frequently used. Harsh sounds are, well, harshâjust like the word âharshâ itself and the âshâ sound in particular. Snakes hiss and slither; and note the sibilants, the hissing of the âsâ sounds. Plosives, sounds caused when the air is stopped briefly, then releasedâexplosivelyâare hard, metallic; the word âmasculineâ is often applied to them. The âkâ of âmosquitoâ and the âpâ in âhappyâ are plosive. And, yes, there is evidence that word choices are not arbitrary: a sound symbolism governs the development of a language. This is another instance where artists, poets in this case, have long known the power of sounds to evoke affect and emotions within the readers ofâor, more accurately, listeners toâpoetry.
All these prewired mechanisms are vital to daily life and our interactions with people and things. Accordingly, they are important for design. While designers can use this knowledge of the brain to make designs more effective, there is no simple set of rules. The human mind is incredibly complex, and although all people have basically the same form of body and brain, they also have huge individual differences.
Emotions, moods, traits, and personality are all aspects of the different ways in which peopleâs minds work, especially along the affective, emotional domain. Emotions change behavior over a relatively short term, for they are responsive to the immediate events. Emotions last for relatively short periodsâminutes or hours. Moods are longer lasting, measured perhaps in hours or days. Traits are very long-lasting, years or even a lifetime. And personality is the particular collection of traits of a person that last a lifetime. But all of these are changeable as well. We all have multiple