Castle Death

Castle Death Read Online Free PDF Page B

Book: Castle Death Read Online Free PDF
Author: Joe Dever
Tags: Fiction, Fantasy, lone wolf, Magnamund
rises jerkily into the soot-blackened ceiling.

    Wasting no time you duck under the rising bars and hurry into the tunnel beyond.
    Turn to 277 .

37
    In a matter of seconds, the exit is sealed off completely. A loud hissing fills your ears, and a strangely bitter smell assails your nostrils. By the time you realize that the air is being flooded with a powerful sleep gas, pumped in through tiny vents near the door, you are already succumbing to its irresistible power.
    Turn to 165 .

38
    Your psychic senses tell you that what you see before you is an illusion. The Oudakon is a spectral force, placed here by a powerful magician and activated by anyone or anything that dares to approach the door of the Great Hall.
    Mustering your courage, you challenge the illusion by commanding it to disperse. The shadow, which, seconds before, looked all too real, dissolves like mist into the chill night air. All that remains is a fading cry of frustrated anger that echoes through the ruins of the keep.
    Turn to 293 .

45
    Unsheathing your weapon, you dig your heels into the wet sand and face the seething tide of rats. The damp air is now filled with the choking stench of their bodies, and your stomach knots as they scuttle nearer and nearer.
    Illustration III —You dig your heels into the wet sand and face the seething tide of rats.
    If you have completed the Magnakai Lore-circle of Light (i.e. you possess the Disciplines of Animal Control and Curing), you may add an additional 2 points to your COMBAT SKILL for the duration of this fight.
    Flood of Giant Rats: COMBAT SKILL  15    ENDURANCE  80
    You can evade after three rounds of combat by climbing over the reef of jagged rocks; turn to 336 .
    If you win the combat, turn to 283 .

47
    You are ten feet from the archway when a ghastly scream freezes you in your tracks and forces you to glance over your shoulder at a terrible scene. Three creatures, no taller than men but with shiny skin as black as night, claw at the warrior in a grisly tug-of-war. The snapping of bone and tearing of flesh makes you shudder, and the sight of the dead man's limbs being swallowed whole makes your stomach churn uncontrollably. The ghoulish creatures gurgle their delight, their jaws dislocating to accommodate their feast. As their fiery eyes fix themselves on you, a cold dagger of fear stabs into your mind. Blinded by panic, you turn and flee into the darkness of the archway.
    Turn to 277 .

51
    After several attempts, you finally manage to ignite a flame. It flares brightly but soon goes out as it quickly consumes what little oxygen remains in the bubble. Clawing at your throat and chest, you drop slowly to your knees as you suffocate in this transparent, airless tomb.
    Your life and your quest end here.

52
    Mustering your reserves of psychic strength, you focus your skill at the tumbling trunk. You manage to slow its fall and lock one end into a hollow in the last stair. For a moment it stands upright, wavering from side to side like a gigantic metronome, before falling across the gap with a tremendous crash. When the dust clears, you find yourself staring at a perfect bridge. You waste no time traversing the gap and quickly make your way up the stairs to the breached fortress wall.
    Turn to 27 .

54
    Your basic Kai skills tell you that the lock that secures the door is magical, not mechanical, in nature. All attempts to discover its secret are blocked by the spell that shields the lock. Reluctantly, you abandon the door and leave the chamber by the stairs.
    Turn to 193 .

56
    Swiftly you search the bodies of the slain Beastmen, looking for anything that could shed some light on the mysteries of the fortress. After emptying their packs and pockets, you sift through the following items:
2 Axes (Weapons)
1 Bow (Weapons)
2 Spears (Weapons)
1 Quiver with 4 Arrows (Special Items)
Enough food for 4 Meals (Meals)
Pouch of Herbs (Backpack Items)
Flask of Wine (Backpack Items)
    If you have the Magnakai Discipline of
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