the men are making are friendly noises. Some complicated dialogue seems to be underway, involving the old creature leading the pale-streaked one from place to place around the loft, showing it things on tables and making worried noises, while the pale-streaked creature hovers as if the old one is terribly fragile. It’s interesting for a little while, and the cub watches, knees bent up beside its ears, balanced on its toes with its haunches tucked under, in case it has to move in a hurry. It doesn’t think there’s a threat in the attic, and the winged bone creature has followed it up, so there’s someone here who might be a packmate. Even if the bone creatures are not the brothers-and-sisters, the cub knows it cannot live without a family.
Life is not safe for a jackal alone.
Light shifts across the attic floor, and eventually the cub grows bored watching the men, and its knees grow sore in that beetly position. It comes up to all three remaining limbs, the hem of its smock twisted around its waist, and scurries off among the crates and heaps and piles of furnishings.
There is a great deal here worth exploring. Mice, everywhere, which—if you are quiet and quick—you can kill with a blow of your paw and eat in two bites, pausing between to flick the intestines out, though the fur is not pleasant to swallow. The winged bone creature sees what the cub is doing, though, and after a few moments it too is killing mice with aimed snaps of its sharply curved beak. It does not eat them, though, but tosses them to the cub.
So maybe the winged bone creature is a packmate.
There are lots of mice. The cub is stuffed to belly-rounding in less time than it spent watching the men make noises at each other, and still mice flock away every time it lifts a corner of a rug or shifts a crate aside. There is so much food here; the cub has not been hungry since it came. Not once, not even for a minute. There is always food.
The brothers-and-sisters should know about this place. Licking blood from its lips, the cub plans.
Replete, it remains more curious than sleepy, and it wonders what other treasures may be up here. Furs and blankets that smell of camphor and make the cub sneeze. Piles of bones—too dry for gnawing, though: these have had all the flavor bleached out of them. All those things in crates. Enticing.
Mostly, the lids on the crates are nailed down, and though the cub pries at them with long fingernails, they will not lift. The mice have taken refuge inside some crates. The cub can hear them rustling.
Rustling is irresistible.
One crate has a lid that shifts easily, and the cub pushes it aside—then dances back, startled, at the clatter as it tumbles to the floor. From below, the old creature makes the attention-noise, and the cub pauses. It crosses the light-dappled floor toward the hatch in a crabwise scuttle, raising more dust, and pokes its face down into the space below.
Both men are looking up. The old creature makes a gesture with its paw, and a questioning noise, so the cub blinks back reassurance—an eye-squeeze and a drawing-taut of the lips, not enough to be a snarl. The cub isn’t sure what the next noise means, but it’s not a summoning—it has learned the summoning already, because the summoning often means food, or it means that the cub was about to do something the old creature thinks might hurt, and the old creature is often right about that—and so the cub pulls its face up through the hatch and goes back to the mysterious crate, enticingly open now.
The mice, of course, have moved on. The cub isn’t hungry anyway, though, so that’s all right. It draws its knees up under the smock for warmth and crouches on the edge of the crate, which seems sturdy enough to bear its weight. The stump, it uses for support and balance. The remaining hand is crusty with dried mouse-blood, as is the cub’s face, but it knows the old creature and the bone creatures will bathe it when it comes down. This is